Saturday, 6 December 2014

The Growing Popularity of Podcasts

If you haven't heard of what they are already, podcasts are basically radio broadcasts but on the internet. They're not a modern invention, infact they have been around for the past decade and the word 'podcast' was derived from an early 2004 article from The Guardian newspaper. Recently, services such as the Apple Podcasts app and soundcloud dot com have offered a platform for individuals and businesses alike to upload their audio to. However podcasts haven't been hugely sucessful. That might be about to change.

I've been aware of podcasts for many years now however never really listened to any until only earlier this week. It's not that I'm not interested in any of the genres of podcasts - because there are podcasts on a diverse range of topics - I just thought that there was better ways to digest information or hear stories. For example, TV documentarys and online news video features are media rich ways of consuming knowledge. And if I wanted to learn in a traditional way, I could pick up a magasine, newspaper, or book. Radio occupies some middle ground between traditional and modern media and podcasts also seem to be neither hear or there.

Nevertheless, after watching a recent episode of 'Top Shelf' from The Verge (below) and reading numberous online reviews of a mainstream, mystery podcast called 'Serial' I decided to download the Soundcloud app and try that podcast.



It would be a lie to say that I had never heard a podcast before because the BBC offer a wide range of podcasts (including radio shows on iPlayer) and I'm sure that during school, teachers have pushed me to listen to educational podcasts as part of my revision but Serial is definitely the first podcast I've decided to sit down and listen to by choice.

If you haven't been engulfed in the wave of buzz and excitement that Serial has created, it is a gripping, weekly spinoff podcast from 'This Ameircan Life' which is eloquently narrated by journalist Sarah Koenig. It is the telling of Sarah's investigation into the murder of Hae Min Lee in Baltimore in 1999... And it is fascinating! (Preview below)



Despite the positive reviews, I was skeptical about Serial incase it didn't live up to the hype around it however I've been pleasantly surprised. After the first episode I became addicted and I watched the first five episodes in 24 hours. I'll probalby watch the rest of the episodes before the month is out. Although it is just audio, I didn't feel like any visual aid was necessary.

However after Serial, will I continue to listen to podcasts, and if so, which ones?

I probably won't listen to podcasts religiously like I'm sure some people do however whenever I have a car journey or I'm sat around during the day having a break or waiting for someone, I'm now more lightly to put my earphones in and listen to a podcast rather than music. As for what podcasts, I've subscribed to weekly podcasts on topics that interest me from The Verge, The Guardian, BBC Radio 4 and some other less known names. Despite this, I still can't bring myself to listen to fiction podcasts.

If I want to hear a compelling ficitonal story I'm still 10 times more likely to read a critically aclaimed book or watch a five-star movie rather than just hear the audio. This is ignorant, I know, however video and audio seems a lot more appealing than audio alone when telling a when telling a fictional story.

Overall, podcasts are great. They vary in length and quality however if you find a series of them that you enjoy, you will become addicted and look forward to them as much as you look forward to your favourite TV show.

Friday, 21 November 2014

Innovation for the sake of Innovation

The digital era is amazing. We can contact one another from anywhere, at any time. We can make high quality film from our smartphones. And we can even interact with computers via our voices. This unbelievable advancement has happened in a relatively short space of time too. From 2007 to around about this year are debatably the golden years of technological innovation for commercial use. However, in an industry with an estimated yearly value of approximately £60bn in the UK alone, it’s hard to pretend that it’s not about the money. Intuitive innovations and sales figures go hand in hand. So why is Apple guilty for forcing U2’s ‘Songs of Innocence’ upon all of their customers in iOS8 and why do some Android devices come preloaded with third party apps such as ‘Trip Adviser’? Are technology companies running out of revolutions?

The graph below shows the amount of innovation since 2010 on iOS and Android. I’ve split the types of innovation into three categories… ‘New Native Apps’ - which are exactly like what it says on the tin; new apps developed by the company. ‘Main features’ covers completely new features or settings which are unique, new or significant. And ‘Secondary features’ are updates to native apps and smaller updates to settings (for accuracy, they only count as half an innovation).

Source: Android.com and Wikipedia – because Apple doesn't keep OS version history on their website.



(Inaccuracies in the graph have occurred as new apps have been hard to date as Google services operate all year round – updating their own apps and adding new ones any time during the year whereas native iOS apps are updated once a year when the latest version of iOS is released. This makes the Google innovations hard to track. Also, to a degree, the ‘Main features’ and ‘secondary features’ is down to personal opinion. Individuals may gauge one change in settings as a major improvement however some might not even notice it at all, so the graph attempts to show a general consensus of how consumers view new features.)

Innovation on a steady decline.
Although it’s not a steep decline in innovation as a whole, main features and new apps have definitely become less common. It seems companies have opted to improve upon the apps and settings they already have rather than coming up with something new completely. Why do they keep improving things that are pretty close to perfect already? For the sake of it – and fundamentally, to make more money.

So where have the big ideas gone? It’s not like the companies don’t have the money.

Android has been worse than Apple, Android stopped major innovation in 2012. Since then they've made the materialistic decision to focus on making Android more widely available and earlier this year they redrew Android but with material design all the way through.

Since 2011, a number of intelligent personal assistants with voice-recognition have appeared on the scene. If you’ve bought a smartphone this year you won’t have been able to escape Siri’s soft sound, Cortana’s concise call or Google Now’s unnamed woman. Apart from a few exceptions, I cannot see the point of intelligent personal assistants apart from to fulfill our wildest dreams of being able to have conversations with robots and computers like what we see in the movies.

Also, in the past year, Apple, Google, Samsung, and Microsoft have all invested in launching some form of health tracker. There are literally thousands of health and fitness tracking apps available so all four of these tech companies have launched a service that third party applications can plug into. These have the potential to give users extremely precise analytics about their personal health.

One year ago, these services were unheard of yet all of a sudden – as is the case regularly in technological innovations – it seems all the major technology companies have jumped on the bandwagon. This is either because everyone has recently had the epiphany that health is important causing this huge trend, or, the more likely reason, these large technology companies have ran out of inspiration and are clutching at straws. There is practical use for one central health app that other apps feed data to however smartphones have existed without them for seven years so are they really needed now? This might be another case of innovation for the sake of innovation.

Don’t even get me started on smartwatches.

This shortage of big ideas - like what were seen only a few years ago such as iOS 5’s ‘Newsstand’ app, ‘People Hub’ in Windows Phone, and ‘Google Now’ in Android Jellybean - might not even be a crisis, it simply means than this industry has worked efficiently to launch essential services and features. I suspect a slight loss of direction has occurred now because all the single-purpose objects such as alarm clocks, catalogs and photo editing software have all migrated onto smartphones, computers and tablets. Possibly, there are no practical innovations left to do.

From a hardware perspective, we have reached the climax of innovation too. Smartphone cameras are on par with expensive point-and-shoot cameras, mobile internet connection is speedy (some of the time anyway), and there are tons of sensors to monitor our every movement. Admittedly, battery life on most mobile devices could ideally be improved… and they would be if people weren't obsessed with having ridiculously thin smartphones. I would rather have a slightly thicker smartphone in my pocket if it meant getting another day’s worth of battery life. The innovations have been made already, they just need to be executed properly.

No matter what, innovation must continue, even if it is for a perpetuating reason - and for the sake of innovation. Consumer innovation is not so important, but in fields of medical science and astronomy, there is a lot of innovations to be made; endless possibilities.

Innovation in consumer products is slowing down and there is a rise in unnecessary features and OS redesigns (iOS 7 and Android Lollipop). Despite this, it is worth bearing in mind that nobody knew that they wanted a smartphone until they magically appeared in 2007, same story with tablets and, well, the whole internet. So maybe, whilst intelligent personal assistants and health tracking apps might seem like small innovations now, they might be paramount features in a decade from now in iOS 18 and Android V (possibly Viennetta?). I’m keen to observe what the technology industry will throw at us next.

Saturday, 15 November 2014

Chromecast Review

Chromecast, made by Google, was released initially in 2013 for £30 and it is a dongle which plugs into your high definition television so you can stream apps from your phone to your television easily. It is compatible with a handful of apps on iOS and Android (mostly video apps such as Netflix and YouTube - but also Google Play Music).

I purchased one earlier this week, followed the instructions on how to plug in and set up – it magically connected to my Android phone immediately – however I soon ran into an issue; connecting to Wi-Fi. The Wi-Fi in my house included quotation marks and exclamation marks which bizarrely caused an excessive amount of forward-slashes to appear and the Chromecast refused to connect. Only after I had removed the unwanted punctuation would the device connect. Once it had, I then needed to reset the Chromecast and my phone because I couldn’t stream anything despite the Chromecast icon telling me that they are aware of each other’s existence.


Backdrop on Chromecast
I’m sure if I didn’t have an awkward Wi-Fi name, set up would have only take a matter of minutes.

Chromecast doesn’t take long to load up (no time at all if you keep it turned on constantly by plugging it into a plug socket - however I opted to give the device power via my television’s USB port so it only is on when my TV is). Also, having holiday pictures from my Google+ gallery as the backdrop on my television when I’m not streaming is a nice touch.

I mainly use Chromecast to stream music from Google Play or videos from YouTube or Netflix and once I’ve launched the content on Chromecast I can close the app on my phone and simply use the phone as a remote whenever I need to. Chromecast streams straight from your rougher rather than through your phone.


Streaming from Netflix to Chromecast
I’ve used Chromecast for a week now on a daily basis and it has worked flawlessly (apart from the initial setup); content loads quickly, and because of how small it is, it never gets in the way. I have noticed through that it only takes two back to back episodes of House M.D (which got added to Netflix UK this month, by the way) before the Chromecast becomes worrying warm.

Overall, ‘The Verge’ described Chromecast as ‘one of the best impulse buys you will make this year’ which is a very true statement however this device doesn’t need to be an impulse buy, it is extremely practical for iOS and Android users who are seeking an inexpensive, smart content streaming solution.

Tuesday, 4 November 2014

Google 'Material Design'

Inbox by Gmail demonstrating
Google's new 'material design'
Google recently announced Android Lollipop; the most significant Android update since Ice-cream Sandwich in 2011. Although many new features have been added – some vastly more significant than others - the real talking point about Android Lollipop is what Google is calling ‘material design’.

‘Material design’ is a paper-like design language that will be implemented in most Google products over the next few months. It unifies mobile, tablet and desktop applications so they all have the same user interface with only slight modifications. The first major example of this is ‘Inbox’. Inbox is currently in beta and is a Gmail client made by Google. Once a user has been invited to use the app and website, their email is displayed in a format that has a resemblance to Google Now. It splits your email into relevant categories (e.g travel, promotions, and purchases) and it looks beautiful on any device.

Google does seem to have strict guidelines for designing apps with ‘material design’ specifying to developers how animations should look and how shadows should form however this is debatably necessary for apps to use ‘material design’ correctly.

‘Material design’ is native on Android Lollipop but is also included in Google’s iOS apps and on the web. It will be interesting to see how well ‘material design’ is received by consumers as it rolls out to Google products over the next few months.

Saturday, 1 November 2014

Tattoos and Piercings (with Ellie Rycroft)

With an estimated 83% of Americans owning a piercing of some sort, and approximately 15% of Americans owning a tattoo, I thought it was about time that I investigated what the fuss is all about and where the line is between a tasteful tat, and awful art - and a perfect piercing, and what is just over the top.

So I spoke to ‘amazing’ Ellie Rycroft, self-confessed Tattoo lover, about her tattoo and piercing ideals.

First: tattoos. Ellie shared that she was a fan of most tattoos and a strong believer in letting people express themselves via body art. She said “everyone is allowed to express themselves and if they chose to do it in the way of body art, then they should be allowed”. Ellie then went on to say that in the future she would like a couple of tattoos, possibly on her rib cage or behind her ear, of some meaningful words/symbols. When I asked her if there were any tattoo that she doesn’t approve of, she said “I wouldn’t get some if they had no significance to me, but people need to understand that some tattoos are a form of expression for others”.

Most pierced person: Elaine Davidson
Then we moved on to piercings. Ellie already has ear piercings varying from the upper lobe on each side to her tragus and helix – six in total, but she says she wants more. She does agree however that Elaine Davidson who currently owns the Guinness World Record for the most piercing (462 of them) has went too far. Also, Ellie is personally not a fan of the implants you can get for piercings.

“Most people wear earrings to express themselves however for some it can be a confidence thing also.” Ellie revealed, “I have a horrible scar behind one of my ears and people used to point it out and start asking me questions about it, so I started to get piercings on that side and people didn’t notice anymore because the piecing got their attention insisted.”

To round up the interview I enquired whether Ellie had any favourite tattoos or piercings. “Justin Bieber, Rihanna, and Selena Gómez,” Ellie replied “because they all have meaning behind them.”

Sunday, 5 October 2014

Microsoft unveils Windows 10

Earlier this week, at a small press conference San Francisco, Microsoft unveiled the Windows 10 (yes, they've skipped Windows 9). Its predecessors, Windows 8 and Windows 8.1 were heavily scrutinised and even the latest update to Windows 8.1 which made the software more mouse and keyboard friendly, earlier this year, didn't make the operating system more popular.

Windows 8 was introduced two years ago and put focus heavily on touch devices however still leaving a desktop mode so it was like having two user interfaces in one. This made Windows 8 too complicated for many users which is one of the factors for Windows 8's unpopularity.

Microsoft has pushed to make Windows 10 more appealing to businesses as many still use older systems such as Windows XP which came out over a decade ago. Microsoft planned to stop offering support and updates for Windows XP earlier this year however after a mass amount of security concerns Microsoft has extended the support life to 2016.

The Windows 10 start menu with both a list of programs and live tiles.
Anyway, Windows 10 looks aesthetically a hybrid of Windows 7 and Windows 8. If you are on a desktop PC you are automatically taken to the familiar Windows desktop with the start button in the bottom left corner and your open programs along the bottom. However, once you open the start menu you will see two columns: one of ye olde programs, the other one with Windows 8 live tiles. The Windows 8 apps are updated so they work in the desktop however they will still work on tablets also.

In Windows 10 you can set up multiple desktops so you can have completely different spaces for work and home despite being on the same PC. This is a feature that Windows fan-boys have been wanting for a while now. In the Windows 10 desktop you can also now snap up to four apps/programs - one in each corner. Also, despite looking no different, Microsoft says that command prompt has been updated a lot so it now supports pasting in directories and other new features.

Moving from one app/program to another has been made easier too with a new program manager which lets users seamlessly move from one app/program to another. Despite this, the Windows charm bar which debuted in Windows 8 remains for now, it is uncertain whether this will still be there when Windows 10 goes on sale sometime in Spring 2015.

When you're using a Windows 10 tablet the experience will be optimised slightly for touch (with the option still to return to the Windows 10 desktop). The transition and difference is shown clearly in this video:


Windows 10 is one operating system that will run across all of your Windows devices; from your Windows Phone and Surface, to your Windows desktop and XBOX One. Microsoft is boasting how there will be one universal app marketplace for all of these devices and each form-factor will just have its own slight modifications to cater specifically to that type of device.

I predicted this a year ago (sort of): Microsoft One

Friday, 26 September 2014

What's in my box?



I go camping at least five times every year. Sometimes for just a weekend somewhere local, sometimes for a whole week somewhere many miles away. One thing that I have taken camping with me, every time without fail since 2010, is my box - notoriously known by my friends as 'the-box-of-many-things'.
It is my camping life support machine; without it I would be lost. If it was up to me, it would be mandatory for anyone who goes camping to take a box-of-many-things with them.

I found it in early 2010 when it was going to be thrown away after dozens of years in service as a first aid kit and, like what you may do to a stray dog, I rescued it, took it in and declared it my own.


Essentials
The essential things in the box are torches - I take two so I can see what I am doing when I return to the tent at night, a pocket/pen knife - for cutting sisal after I've tied a knot, sun glasses - on the off chance that there is sunny weather, these can come in very useful, a spare woggle - this is less of a necessity now, however when I was a Scout I was always losing my main one so a spare would always come in handy, and finally, string - not any string though. This string is specifically from your Nana's house. It somehow always comes in handy and only Nanas ever seem to own it.

Enjoyment
Once all of your jobs are out the way it is nice to sit down with mates and have a game of FHM* Top Trumps or another card game. (*Other types of Top Trumps are available.) One of my favorite games which we have started playing this year is 'Cards Against Humanity' (not pictured). If you've never heard of it, you should Google them because it is a great game and has made us laugh until the brink of wetting ourselves.
I also pack chocolate in my box, but any type of sweet will do for when you feel like rewarding yourself.

Documenting
Camp is great. The people who I go camping with are great. That's why I always carry my camera around with me at camp in a pocket. Hilarious things that I want to photograph at camp are often spontaneous so having my camera with me at all times is extremely useful. Earlier this year I discovered that the camera has a front facing screen as well, which is perfect for taking selfies.
I also have a notebook packed in my box so I can write down anything I need to remember about camp for the Scout log or magazine. There is also a pencil case in my box to store the pens and pencils which I might need.

Optional Extras
$wag glasses are paramount for those situations where you think some swaggy banter is needed. Just slip them on and boom... You're now #dench.
For under £3 you can purchase some fairy lights which are perfect for wrapping around tent poles to give your tent a more comfortable and homey atmosphere.



And that concludes the contents of my box; my lifeblood of camps.



Saturday, 6 September 2014

Why are teenagers so lazy?

Have you ever been angrily woken up by your parents in the early afternoon and called lazy because they think you sleep too much? Well, according to recent scientific studies, this may not be your fault.

When you’re a teenager your body clock gets messed up; you don't want to go to sleep early however you love to have a lie-in in the morning, this is because of a hormone called Melatonin aka 'the darkness hormone'. This hormone is produced in the brain and is the thing which helps you fall asleep. In adults, Melatonin is usually produced at around 10PM however among teenagers it is 1AM!

Out of children, teenagers and adults, teenagers are actually the ones who need the most sleep because it is whilst we sleep when hormones are released which are essential if we want to grow. So, technically, the more sleep you get, the more likely it is you will have a growth spurt.

Stereotypical teenagers are seen by both adults and children as moody, depressed and quite impulsive. These are all side effects of being sleep deprived. This is why a few schools in America have pushed back the time of their morning lessons so teens can get a couple more hours in bed. Not only did the students become more enthused, the school also saw an improvement in grades!

Threes!

‘Threes!’ is a simple yet fun game for iOS and Android. All you need to do it push and slide multiples of three together to make bigger multiples on a 4x4 grid. Every time you slide a number tile along the grid another number appears from the same direction. The game ends when you run out of space on the grid because you can’t put any more multiples together.

The addictive game, which isn't as mathematical as described, only came out on iOS at the beginning of February however has been a success from the start topping the app charts despite costing £1.49 (which is a pretty hefty price for an app) even with a “33.33333333% discount for a limited time”.
The game feels extremely seamless, with its own soundtrack which complements the attractive art work. Everything from its palette of colours to the type of cute, animated emoticons used at the bottom of the number tiles seem to have been taken into consideration when building this game. Undoubtedly, this attention to detail had paid off.

‘Threes!’ for Android launched at the beginning of March for the marginally cheaper price of £1.20 (still with the 33.333% discount of course) and, on the whole, it runs well however Android phones with smaller processors may struggle to keep up, so there might be some lag. Also, the loading time isn’t ideal when you want a quick game when you are queuing however I’m sure this will be sorted out in future updates.

I’m usually against paying for smartphone games however ‘Threes!’ is an exception that I would recommend you to purchase. The game’s slickness, high built quality and simplicity ensure once you’ve started playing you won’t be able to stop.

Monday, 1 September 2014

Sony, Asus and LG smartwatches rumoured to be announced at IFA 2014

At least three more smartwatches powered by Android Wear are due to launch at IFA in Berlin later this week. Hardware manufactures such as Sony, Asus and LG have all teased the press in these last few days leading up to IFA with trailers and ambiguous pictures of their future watches.



The LG G Watch R
The smartwatch LG has teased boasts a completely circular display - something that people were expecting to see on the much anticipated Moto 360 earlier this year however a small straight edge at the bottom where there are screen components disappointed many. The device from LG will be called the 'G Watch R' (R presumably standing for round) and it will be the successor to the LG Watch G which is a square Android Wear device launched at the beginning of summer. It has a retro yet sophisticated look which means at first glance could be confused for a regular watch. The device has a 1.3-inch plastic display, a snapdragon processor and, according to LG, is dust and water resistant. The LG G Watch R should launch before the end of this year. 

So far manufactures can only make limited customisations to Android Wear so making stylish and attractive hardware is paramount... And some dinky watch faces.

Sony, a popular hardware manufacture, is rumoured to announce their first smartwatch running Android Wear at IFA. In the past they have made smartwatches running a customised version of Android however these have been far from ideal. The device from Sony, apparently called the Sony 'Smartwatch 3', will have a 1.68-inch display however that is all we know about it. Its shape, style, colours, processor and additional features are still a mystery.

Sony is also rumoured to be launching the 'SmartBand Talk' alongside the 'Smartwatch 3'. This fitness tracking watch will apparently feature a curved e-ink display however there are doubts about whether it will be powered by Google Wear or not.

Finally, earlier today Asus released a trailer video for the 'ZenWatch'. The video isn't very clear however it looks like the smartwatch will have a square face in a rounded body. There are also rumours spreading that this device will be less than £120 which makes it great value for money.

Both the LG Watch R and the Sony Smartwatch 3 will have 340p displays. These are less than half of HD however this is high pixel density considering that the smartwatches less than 2-inches big. Pricing is also unknown for these devices but chances are we'll find out later this week at IFA.